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Barry tweeted: Twitter Suggested for Nobel Peace Priz

Twitter and its creators are worthy of being considered for the Nobel Peace Prize for the role they played during the recent civil unrest in Iran, according to a former U.S. national security adviser.

Mark Pfeifle, a former aide for George W. Bush, suggests that Twitter be considered for the Nobel Peace Prize, which is awarded to those who push for “fraternity between nations” and for “holding the promotion of peace,” reports Brand Republic….

Writing in the Christian Science Monitor, Pfeifle said: “When traditional journalists were forced to leave the country, Twitter became a window for the world to view hope, heroism, and horror.”

Mirrored from Lemmingworks.

jason: jason (Default)

Originally published at Lemmingworks. You can comment here or there.

Small Tech: The Culture of Digital Tools edited by Byron Hawk,David M. Rieder,Ollie Oviedo is available in paper back from Amazon.ca! I have a chapter in it with Steve Mann and Barry Wellman. Isabel Pedersen from Ryerson also has a chapter in it. Can’t wait to read it.

jason: jason (Default)

Originally published at Lemmingworks. You can comment here or there.

Sousveillance makes Popular Mechanics in: Surveillance Camera Rights - Glenn Reynolds Op-Ed - Watching the Watchers. This is great, as Steve, Barry and I have a chapter coming out on the topic in the new year.

jason: jason (Default)

Originally published at Lemmingworks. You can comment here or there.

Software Studies @ UCSD: Publications in Software Studies has the TOC for Small Tech - The Culture of Digital Tools. And if you look way way down at the bottom you’ll see me, steve and barry. I hope I get a copy.

Small Tech
The Culture of Digital Tools
Byron Hawk, David M. Rieder, and Ollie Oviedo, Editors
Electronic Mediations, Volume 22
University of Minnesota Press
Minneapolis • London
(forthcoming 2008)

The essays in Small Tech investigate the cultural impact of digital tools and provide fresh perspectives on mobile technologies such as iPods, digital cameras, and PDAs and software functions like cut, copy, and paste and WYSIWYG. Together they advance new thinking about digital environments.

CONTENTS

Acknowledgments

Introduction: On Small Tech and Complex Ecologies
Byron Hawk and David M. Rieder

Traditional Software in New Ecologies

Data Visualization as New Abstraction and as Anti-Sublime
Lev Manovich

Softvideography: Digital Video as Postliterate Practice
Adrian Miles

Technopolitics, Blogs, and Emergent Media Ecologies: A Critical/Reconstructive Approach
Richard Kahn and Douglas Kellner

Remembering Dinosaurs: Toward an Archaeological Understanding of Digital Photo Manipulation
Karla Saari Kitalong

Cut, Copy, and Paste
Lance Strate

Dreamweaver and the Procession of Simulations: What You See Is Not Why You Get What You Get
Sean D. Williams

Revisiting the Matter and Manner of Linking in New Media
Collin Gifford Brooke

ScriptedWriting() { Exploring Generative Dimensions of Writing in Flash Actionscript
David M. Rieder

Small Tech and Cultural Contexts

Overhearing: The Intimate Life of Cell Phones
Jenny Edbauer Rice

I Am a DJ, I Am What I Say: The Rise of Podcasting
Paul Cesarini

Walking with Texts: Using PDAs to Manage Textual Information
Jason Swarts

Text Messaging: Rhetoric in a New Keypad
Wendy Warren Austin

Beyond Napster: Peer-to-Peer Technology and Network Culture
Michael Pennell

Communication Breakdown: The Postmodern Space of Google
Johndan Johnson-Eilola

Let There Be Light in the Digital Darkroom: Digital Ecologies and the New Photography
Robert A. Emmons Jr.

“A Demonstration of Practice”: The Real Presence of Digital Video
Veronique Chance

Buffering Bergson: Matter and Memory in 3D Games
Julian Oliver

Shifting Subjects in Locative Media
Teri Rueb

Future Technologies and Ambient Environments

Virtual Reality as a Teaching Tool: Learning by Configuring
James J. Sosnoski

Digital Provocations and Applied Aesthetics: Projects in Speculative Computing
Johanna Drucker

Dehumanization, Rhetoric, and the Design of Wearable Augmented Reality Interfaces
Isabel Pedersen

Sousveillance: Wearable and Digital Tools in Surveilled Environments
Jason Nolan, Steve Mann, and Barry Wellman

Ambient Video: The Transformation of the Domestic Cinematic Experience
Jim Bizzocchi

Sound in Domestic Virtual Environments
Jeremy Yuille

Getting Real and Feeling in Control: Haptic Interfaces
Joanna Castner Post

16. Digital Craft and Digital Touch: Hands-on Design with an “Undo” Button
Mark Paterson

jason: jason (Default)

Ex-Lemmingworks. ##.

I know one of the authors slightly through some work I did with Barry and Steve on Sousveillance/Surveillance in a paper Sousveillance: Inventing and Using Wearable Computing Devices for Data Collection in Surveillance Environments, and though it is not really my field, I’m very curious about how children’s information is collected and used, and the sort of world they’re growing up into. I think this is something to be rather bothered by, especially if it doesn’t bother you.

Britain is ’surveillance society’

Fears that the UK would “sleep-walk into a surveillance society” have become a reality, the government’s information commissioner has said.

Researchers highlight “dataveillance”, the use of credit card, mobile phone and loyalty card information, and CCTV. Monitoring of work rates, travel and telecommunications is also rising. There are up to 4.2m CCTV cameras in Britain - about one for every 14 people.

But surveillance ranges from US security agencies monitoring telecommunications traffic passing through Britain, to key stroke information used to gauge work rates and GPS information tracking company vehicles, the Report on the Surveillance Society says.

It predicts that by 2016 shoppers could be scanned as they enter stores, schools could bring in cards allowing parents to monitor what their children eat, and jobs may be refused to applicants who are seen as a health risk….

The report’s co-writer Dr David Murakami-Wood told BBC News that, compared to other industrialised Western states, the UK was “the most surveilled country”.

[Surveillance society - full report]

jason: jason (Default)

Ex-Lemmingworks. ##.

I was reading the always thoughtful and reflective Alex H’s post Facebook retreats where he talks about the privacy issues floating about there, and how the people running Facebook have responded…

…designers failed to predict the potential privacy implications of their systems. It’s worth contrasting these with another rollout over the last few weeks: Flickr’s addition of photo geotagging capabilities. …they made clear when you started geotagging that it would affect your privacy, and gave you a reasonably fine-grained control over who would see what.

I’m not suggesting that more participatory design and evolution, particularly for social systems, isn’t a good thing or a necessary thing. But I think a more pressing issue may be preparing our designers—both on the CS/application coding side and on the designerly user experience side—to think more about the moral impact of their code.

This led me to muse on thin vs thick social networking technologies:

I wonder if this sort of problem isn’t in itself embedded in the architecture itself… this has to be a question, as I’m not as versed in Facebook as I might… mostly because I wrote it off as uninteresting to me as an educator, though recognizing its interest to IS and sociology people. FB is one of the thin social technologies; linking people and building social networks, but never plumbing the depths of the individuals or social relationships. It is always the event, the happening, the cocktail party, the rave perhaps, (insert current social activity). It is not the kitchen conversation at a party, the dinner with Andre, tuesdays with Morrie. It may be a funeral, but never a wake. With thin social technologies, one can build a community, but never actually have a community, thinking back to Rheingold. It got me thinking of some of Wellman’s stuff… it is not what we do with a technology that is important, it is what we say with a technology. I always rant that computers are tools for putting people in touch with people (and the personal products that they create). And I guess that this stands but with thin social technologies the connection is all that is there. Just a link, a line, contact information, event planner… what we’re doing, and to a lesser extent what we did.

Of course it is thin, because we only show our good sides. Social networking technologies never have a slot for morning breath, inability to finish a thought, non-standard sexual orientation, or bad hair. Thin social communication technologies are also thin because they do not allow or afford the opportunity to look beyond the surface.

So what is a thick social technology? Example-wise I would say that Flickr! and LiveJournal.com (or Vox) are prime and very different examples. Flickr! is very hot in people’s minds… sharing and tagging photos. Livejournal is often derided on the other hand. But both through photography and text, provide the possibility for generating thick descriptions… deep and rich visual or textual narratives about an individual and her/his way of seeing and interacting with others in the world. When you look back over 5 years of someone’s blog or someone’s photo-stream you can see development and growth, where it is happening. Or the potential is there; in a way that it never is with thin technologies. If someone reads on my blog, they can see 6 years of my life, such that I’ve chosen to make public, and they can tell if they think that I’m a good person or not, interesting or not, thoughtful or shallow. Try doing that with a thin technology where all you get is a business card, likes and dislikes and an event calendar.

Both flickr! and LJ have rather well developed privacy tools for tagging personal and private content in a public space, as well as public. This is key.

When someone sees my ‘thick description’ I am also able to see theirs. And if I don’t like what I see, I can block them from seeing me. That’s what it is like when we open our hearts and minds to others in face to face social situations. A statement or comment on a post or photo can be read back into the commenter’s own work or thoughts… you have context and reciprocity.

I never engage with an LJ or flickr! user who has not posted images, thoughts or information about themselves (except my students who use these technologies under duress). I can’t see why I would bother communicating with someone who is themselves a closed book. And when the book is open and full, I feel that I am able to have a good sense of who I am talking to.

This speaks to the problems of MySpace that came up this year, and how children were running into problems. MySpace is another thin social technology that in my own mind I thought of as MyHype. It seemed to be used as a tool for self-promotion, even when the promotion was a fantasy fiction of yourself. As the dominant discourse of the space is a “fantasy fiction of yourself” it is easy to see how children (children covers up to 18 in Canada when it relates to these sort of issues) who are not yet the most sophisticated in their social dealings with others can be so easily manipulated.

I should wrap this up, as it is too long for most people’s online attention span, and aside from Clevergirl few people seem to read this. Suffice it to say that when social communication technologies provide a two-way dialogue with narrative descriptions of self over a sustained period of time you are left with a rich and complex model of the individual (in terms of what they want to share online), and it is much easier to have a sense of who you are talking to, who their social network is (and what those people are like). You can never trust someone online any more than you can in real life… but when in both situations you ‘know’ someone’s family and friends over a period of time you have a deeper sense of who they are and you can made rather valid social decisions based on this information.

Some people get picked up at bars. Some people meet when attending the reunion of their best friend’s extended family.

jason: jason (Default)

Ex-Lemmingworks. ##.

Timothy Garton Ash has a brilliant piece in the UK Guardian Weekly, On the wrong continent, about why Canada is more EU than EU is… and why we ‘rulz’. DO check it out.

Driving through Toronto last week I saw a shiny black 4×4 with an English flag sticking out of one side window and a German flag out of the other. Presumably a Canadian family of mixed English and German origin, so rooting for both teams in the World Cup. A little later I saw a car with the Portuguese flag on one side and the Italian on the other.
It occurred to me that this pretty much sums up what we’ve been trying to achieve in Europe since the second world war. Welcome to the European Union - in Canada.

In fact why doesn’t the EU invite Canada to join at once?

jason: jason (Default)

Ex-Lemmingworks. ##.

[Barry sent this, and I thought it sounded familiar, so I found the orig]

Information Security News: Weapons of Math Instruction

At New York’s Kennedy airport today, an individual later discovered to be a public school teacher was arrested trying to board a flight while in possession of a ruler, a protractor, a setsquare, a slide rule, and a calculator. At a morning press conference, Attorney general John Ashcroft said he believes the man is a member of the notorious al-gebra movement. He is being charged by the FBI with carrying weapons of math instruction. “Al-gebra is a fearsome cult,”, Ashcroft said.

“They desire average solutions by means and extremes, and sometimes go off on tangents in a search of absolute value. They use secret code names like “x” and “y” and refer to themselves as “unknowns”, but we have determined they belong to a common denominator of the axis of medieval with coordinates in every country. “As the Greek philanderer Isosceles used to say, there are 3 sides to every triangle,” Ashcroft declared.

When asked to comment on the arrest, President Bush said, “If God had wanted us to have better weapons of math instruction, He would have given us more fingers and toes. “I am gratified that our government has given us a sine that it is intent on protracting us from these math-dogs who are willing to disintegrate us with calculus disregard.

Murky statisticians love to inflict plane on every sphere of influence,” the President said, adding: “Under the circumferences, we must differentiate their root, make our point, and draw the line.” President Bush warned, “These weapons of math instruction have the potential to decimal everything in their math on a scalene never before seen unless we become exponents of a Higher Power and begin to factor-in random facts of vertex.”

Attorney General Ashcroft said, “As our Great Leader would say, read my ellipse. Here is one principle he is uncertainty of: though they continue to multiply, their days are numbered as the hypotenuse tightens around their necks.”

jason: jason (Default)

Ex-Lemmingworks. ##.

I got my copy of the handbook! Here’s all the info. Check out the Table of Contents (below) for a list of the 63 amazing chapters and around 100 authors!!!

International Handbook of Virtual Learning Environments

International Handbook of Virtual Learning Environments. Series: Springer International Handbooks of Education , Vol. 14. Weiss, J.; Nolan, J.; Hunsinger, J.; Trifonas, P. (Eds.). 2006, XXXV, 1615 p., Hardcover. ISBN: 1-4020-3802-X

About this book
What is virtual reality and how do we conceptualize, create, use, and inquire into learning settings that capture the possibilities of virtual life? The International Handbook of Virtual Learning Environments was developed to explore Virtual Learning Environments (VLE’s), and their relationships with digital, in real life and virtual worlds.

Three issues are explored and used as organizers for The Handbook. First, a distinction is made between virtual learning and learning virtually. Second, since the focus is on learning, an educational framework is developed as a means of bringing coherence to the available literature. Third, learning is defined broadly as a process of knowledge creation for transforming experience to reflect different facets of “the curriculum of life”.

To reflect these issues The Handbook is divided into four sections: Foundations of Virtual Learning Environments; Schooling, Professional Learning and Knowledge Management; Out-of-School Learning Environments; and Challenges for Virtual Learning Environments. A variety of chapters representing different academic and professional fields are included. These chapters cover topics ranging from philosophical perspectives, historical, sociological, political and educational analyses, case studies from practical and research settings, as well as several provocative ‘classics’ originally published in other settings.

Read the rest of this entry » )

October 2013

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