Jeremy posts on think:lab: “The Future of Learning” Manifesto, which resonates with the first issue of our journal Learning Inquiry on the topic of the futures of learning, which we’re presently finishing up.
Jan. 22nd, 2007
Gaming advances as a learning tool
Jan. 22nd, 2007 04:18 pmeSchool News online - Gaming advances as a learning tool
Using computer games to teach is hardly new: The military has been doing it
with pilots and soldiers for decades, and corporations have been gaming for
years as well. But momentum also is growing for using computer games to help teach students basic curricular concepts in school–even such
entertainment-focused games as “Restaurant Empire” and “Zoo Tycoon.”
I guess it is time for me to start keeping track of this dialogue on my blog, especially since we’re going to be using second life this term.